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Old 14-04-2012, 12:18 AM   #16
Its not personal,its Bush
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I would ensure all allys were balanced,eg players had skill levels and an ally could only have a certain amout of skilled and non skilled players.

Rather then the way it is today all the best players in two allys...Borrring.
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Old 14-04-2012, 06:11 AM   #17
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Fully Random alliances would never work..

1. You cannot "meaasure" a person's ability to play. People excel in different areas. So balancing alliances just can't happen.

2. People put in different effort. Its not even about activity, Some people just put more effort into maintaining an alliance than others. When you have 2-3 people doing ALL the work, the will end up quitting.

3. Most people still sign up to play with friends. Take that option away from them and you will lose another rather large portion of the playerbase. Removing solo would have a similar, though likely lesser effect.

The only way random alliances could "sort of" work would be to allow a "core" to form, and then arrange the various "cores" randomly to try to create a semi-random selection of folks. You are still probably going to kill the game off, but slower than making it completely random.
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Old 14-04-2012, 06:50 AM   #18
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If any of you have played utopia- the format for random alliances there is the only way it would ever work.
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Old 14-04-2012, 10:11 AM   #19
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It could be measured by lots of things,activity,amount of rounds exp,amount of portals etc.

Like take this round for example,all ready over which is so sad-why?Because the 20 best players are in one ally.
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Old 14-04-2012, 11:01 AM   #20
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If who I was allied with was controlled by the server, and the ability to go solo was removed, I would definitely quit. Random alliances just would not work, and solo is such a great way to play when you can't, or don't want to, commit to an alliance.

Take away the freedom to choose how we want to play, and where, and I guarantee the remaining playerbase will dissolve overnight.
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Old 14-04-2012, 12:13 PM   #21
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If the game had been random alliances from the very start, back in Age 1, then it could have worked. People would have accepted that that's how it is and the people who liked that system would have stuck around.

But we're at a stage now where the vast majority of people are only still here to play with friends and because they, to a certain extent, like the current setup.
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Old 14-04-2012, 02:55 PM   #22
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Originally Posted by tobapopalos View Post
If who I was allied with was controlled by the server, and the ability to go solo was removed, I would definitely quit. Random alliances just would not work, and solo is such a great way to play when you can't, or don't want to, commit to an alliance.

Take away the freedom to choose how we want to play, and where, and I guarantee the remaining playerbase will dissolve overnight.
This. We tried random alliances in a PW iirc, and it was an unmitigated disaster.
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Old 14-04-2012, 03:30 PM   #23
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Can you guys not read?

a) the thread says 'if I can start Bushtarion from scratch'
b) I already posted it would have had to be done from the start, and it is nowhere near possible to do now
c) ty CF for thinking
d) LuckyFool, I can't say any of your points have any logic behind them. You don't need guaranteed 100% balanced random alliances, it'd be a hell of a lot more balanced and competitive than it is now. Currently the game is balanced around the idea 'oh, an alliance is winning, herp derp we all need to team up and kill them' which is just stupid (but necessary because of how poorly the game was designed in that sense).
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Old 14-04-2012, 04:00 PM   #24
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Can you guys not read?
I can read. I didn't read anything of yours. I was not even talking to you, so you can go play in traffic.
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Old 14-04-2012, 04:23 PM   #25
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you're being dumb
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Old 15-04-2012, 12:23 AM   #26
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to start from scratch would entail banning every last one of you in search of a better and brighter future.

that's what i'd do.
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Old 15-04-2012, 02:41 AM   #27
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Quote:
Originally Posted by flameharvester View Post
If any of you have played utopia- the format for random alliances there is the only way it would ever work.
I've played Utopia.. It works there because it is a VASTLY different game. You can login once a day and do really well, You don't lose ALL your troops to a single attack..

And even then, most of the Top kingdoms aren't quite as random as you think.. I was in one of them a long time ago.. They will have someone defect until they land in the kingdom, or convince the new guy to give up his spot for their own player. (Gives out his login details, their player will play from a proxy so it looks like the same person) It has been ages since I've played that game though.

All attacks take place instantly, but takes time for your troops to come back from it. You KNOW the numbers associated with your troops so you can calculate with 100% certainty that you will win a fight if you have all the intel. Its such a different game that, whilst I understand where you could make the comparison, it still fails to justify it.

This is probably going to haunt me for the rest of my life, but.. I agree with Toby (Gasp!) If you removed my ability to play with my friends, I would almost certainly quit. I'm sure many others would, so you WOULD end up starting completely from scratch, including a new player-base.
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Old 16-04-2012, 06:45 PM   #28
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Regarding the AHQ: Sordes made a brilliant suggestion regarding them that could form the basis of the new AHQ system.
my HQ idea was better and less convoluded.
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Old 16-04-2012, 08:31 PM   #29
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i have an hq system ive been musing over for some time now. Ill post when i cba but that would be part of my main change, more useful hq.

id agree random alliances wud be fine if it had always been random. the culture in bush is different and i think it would lead to more loss in player base initially, but who knows overall new players feeling more welcome and being part of something could help keep players and get more players.

theres also a ton of good suggestions in the suggestion thread, Id probably start there and pick out the best ones.
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Old 16-04-2012, 08:45 PM   #30
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Unlimited ally sizes. Or, no allies but you can defend whoever you want.
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