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#1 |
Weeder
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So I have not been playing for a couple years, and decided to jump in and play a round or two. It has been a lot of fun, but I realized that the game still has it's problems. take for instance, alliance vs solo you really almost need two different games going... one for solo players and one for alliance play, because every attack that I sent against an alliance had at least 4 defenders... that is unrealistic for a non-suicidal solo player to get anywhere with an active alliance. I am sure that that one has been beat to death though.
The real reason for my post was that I would love to see a bounty system set up where we can assign a bounty on someone's head. say you kill 50, 60, 90% or even all of their troops they you receive the bounty that was donated for the kill. With the routes all having at least one to two routes that can pawn them every time, there is always someone that we cannot kill. Why not pay to have someone else do it? If I am a pom, I get decimated by anyone with armor, if I am a SO, I cannot stop a pom. someone would argue if you have enough troops you could, but the reality is that is not true. take for instance a pom vs a striker route... 3 mil strikers and 3 mil apackee's will get through on 40 mil poms. probably the same ratio with CW and Tyrants vs pom. This round I went with puppets, and I have been pretty active. I made it all the way to dreaded, but I can still be leveled by someone a quarter of my size. in these instances, I would love to pay someone to smack down the guys that keep coming for me. What are your thoughts? I doubt anything will change as nothing seems to have changed in the couple years I have been gone, but I figured I would say something as it would make an interesting twist.
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Thought for the day... Handle every stressful situation like a dog; If you cannot eat it or hump it, then piss on it and walk away. |
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#2 |
Pruner
Join Date: Feb 2009
Location: bracknell
Posts: 92
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The reason you can get 'levelled by someone half your size' is that your route is not good against thier route. You have scissors, they have rock. Solo's can attack alliances no problem, and be succesfull. Look at the higher ranked solos, using the games bounty system to make 3T losses acceptable, by earning 60% of what they kill. Plus insurance, its relatively easy to turn a profit whilst killing a good amount of troops. You just have to use your troop ratios to target certain other routes.
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#3 | |
Weeder
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Thought for the day... Handle every stressful situation like a dog; If you cannot eat it or hump it, then piss on it and walk away. |
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#4 |
Weeder
Join Date: Apr 2014
Posts: 12
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#5 |
Hydroponics Developer
Join Date: Dec 2007
Location: Manchester
Posts: 2,632
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I think I see the problem...
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#6 |
Pruner
Join Date: Feb 2009
Location: bracknell
Posts: 92
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Missed that. In that case, disregard my earlier post. the green/red titles assigned to players are to do with honour and fame, not score.
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